WoW While Working (Sort of)


Enjoy the beauty of Northrend on your desktop with the following screenshot wallpapers. The first two are from Grizzly Hills, the second two from the Howling Fjord:






Perfect for your desktop at work when you can't play!

Coming Soon: Getting tired of looking at snow? Eastern Kingdoms, Kalmidor, and Outlands wallpaper!

Fascinating RP-related Posts Not to Miss!


The folks at Blogatelle are my new heroes. They have created the most indispensable guide to RPing the different races. It's the perfect place to start if you're thinking of rolling something new. It goes in great detail as to what the average member of each race thinks of the other races and classes. Of course each character would have her or his own unique view, but check out how the guide describes how Gnomes view Night Elves:

Mind you, if the gnomes think the humans are a little backwards, they think the night elves are insane, surely. Declaring magic evil? No advanced technology whatsoever? How do they live? The gnomes and the night elves really are at complete and utter odds with each other. So naturally, of course, the gnomes are freaking fascinated by them.


This also shows how fantastic the writing is! Sprynklez, of course, thinks the Night Elves are pretty and have soft-looking mounts.

Waging war against the "lorelol" is one of the most oddly-titled pieces in WoW-Insider lately. While it begins as a rant, it has answers to many questions we've all had about Bliz and lore. I learned a few things, including that Orcs came to Azeroth through a Stargate (which makes Draenei more believable as a race). Fascinating. Read the damn thing!

Each Friday Too Many Annas asks their readers five questions about their characters (aptly named the "Friday Five"). This week's were particularly fun to answer (yes, even though it's Saturday). Here are my responses for Frijona:

1. Does your character collect anything? Is that collection of any value to anyone other than them?

Frijona collects potentially magical objects and books. Intending on studying the properties of the object or reading the book, she will put forth quite a bit of gold or effort to get her hands on something that seems interesting. Then it collects dust in her apartment. It might be of value to someone else, but who knows?

2. What just irritates the hell out of your character? What makes them happy (in a silly way, like bubbles or balloons or goldfish), if anything?

Fri gets very irritated when people eat in front of her or talk about eating. She also hates it when people pick on beings weaker than them. Cute, helpless animals make her very happy, as well as obtaining souls from really evil creatures.

3. What is your character’s favorite thing to eat?

Underspore pods.

4. If your character knew he or she would die tomorrow, how would they spend today?

Consistently making sure her soulstone was in place. If that wasn’t an option, she would probably seek out her family.

5. What is in your character’s pockets?

Maybe an underspore pod, a soul shard, and some crushed herbs.

Coming Soon: Pretty Northrend screenshots turned wallpaper, why we should be able to hide our shoulder armor, and future plans for this blog!

Cordelaine Runs an Instance


I brought my Night Elf Death Knight, Cordelaine, into her first instance on Tuesday. The instance Was Hellfire Ramparts, and she ran with another 65 Death Knight (a human and the tank), a 65 holy paladin, and an 80 mage. Cordelaine is currently blood specced and at level 58 so she did DPS, or at least tried to. I was only hitting about half the time and I couldn't really remember what I was doing since I hadn't played her in weeks.

We cleared the instance easily despite my melee incompetence, but no one needed any of the drops. It was all hunter mail.

What Does "Good" Mean in Azeroth?


What makes a WoW player “good”? This is the current shared topic over at Blog Azeroth, sugguested by Jaramon of Deathcoil.org.

I highly value the opinions of my guild, and so I decided to ask them what they thought makes a “good” player. Their answers all made sense to me, and so I present the four attributes of a good player: respect, skill, character, and knowledge. (Oh, and number five—gold.)

Respect

At the forefront of the discussion on the guild forums was respect for other players. A good player is not someone who has an attitude of “it’s my $15 a month, I can play however I want!” which may be true, but good players know that everyone else is paying their $15 a month, and that it will be more fun for everyone if respect is given to other players.

One way to show respect to other players is by grouping up to take out a named mob instead of waiting for respawns, or worse, ganking it when another player has done all the work to clear the trash out of the way. To be a good player, you realize that the toons with names over their heads have real people behind them, and you care about their enjoyment of WoW, not just your own.

As Veritas member Gundersson explains, there are rewards for behaving in such a manner: “This being a social game, your personality is as important as your skill at playing. What good are your leet skillz if you’re a jerk and no one wants to group with you?”

Skill

Secondary to respect, skill is an important aspect of being a good player, particularly knowing how to play your class and taking on the appropriate roll in a group, be it tank, dps, or healer. As Ma’as says, “a good player is someone who knows their role in the group and can remain flexible within that role.”

A good player constantly seeks to learn more about their class and better their playing style instead of the stereotypical “facerolling on the keyboard.”

Character

RP realms add an additional aspect to what makes a good player. While knowing how to play your class, it’s also important to know how to play your character, and RPing as someone who is interesting but doesn’t completely go against lore and common sense.

Knowledge

Specifically, a good player knows when to quit. As Myrthe said, a good player is “a person who is willing to admit that they aren't up to a challenge, and can point out the same for other people in a constructive manner.” If you can figure out that the instance or raid you’re in is failing because you’re not properly geared, and then agree to leave the space for someone else, that takes maturity.

Co-GM Shinorah often deals with conflicts between guild members. (Not a lot, but they do come up as they would with any group of people spending time together.) For her, a sign of a good player is someone who can walk away from a conflict to keep it from escalating to a point where people might get hurt. Her wise words: “Keeping your grace and class under those situations is often far more important in the long run than winning the argument or proving you're right in the short run.”

A good player also knows when it’s time to quit WoW: to get some sleep, do something social in the real world, or take a vacation from the game.

Gold

Finally, Myrthe has found the true secret to being a good player: “People who pay large sums of gold to any of my characters.”

WoW Funnies


Most people have already heard of Ding! and Looking For Group. There's others out there, and I'm just too lazy to mention them all, except to highlight this one:



This is a snippet of a comic called The Scout Report, which chronicles the misadventures of a Night Elf hunter named Scout, who has about the moral compass of your average warlock. It's done using screen shots which work incredibly well, and best of all it's nothing short of hilarious.
 
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