Showing posts with label wrath. Show all posts
Showing posts with label wrath. Show all posts

Clever Clicks: New Title, Still Tasty


I've changed "Friday Linkday" to "Clever Clicks" for two reasons: 1) The title is way more awesome, and 2) this way I can post on any day of the week and not just Friday.

1. The discussion of the difficulty of raiding on Wrath continues by this post by guest blogger Thespius over at World of Matticus. I'd written a long comment that was deleted when Safari crashed.

While I agree with what has been said in the article, it is still difficult to find groups when you have recently hit 80 and everyone is running Uludar and TOtC--no one runs Naxx anymore, particularly not with a barely geared noob like myself. At least in BC there were plenty of people running Kara over and over to obtain gear. They keying process also gave people the perfect opportunity to obtain the gear necessary to run Kara. Now it's a lot more difficult to know what you're supposed to do next. It's a chaotic free-for-all of PUGs in TOC and Heroics.

2. Anna gives an excellent description of what RP actually is for those of you who might not know, or think we sit around saying "forsooth" all the time.

3. Immersiveness has been a popular topic lately, and it's tackled in this excellent post by Elnia. The particular focus is on how the story in WoW is broken up--by other quests, stopping and restarting of the game, etc. I remember this bothered me while leveling. I'd be on a fascinating quest chain, and then I'd be stopped by a bunch of lazy villagers asking for animal parts and the ears off enemies.

No Post-Weekend Update this week since my mother is in town and I've spent my entire weekend touring my city as opposed to touring Azeroth.

Wrath Love



Behind the WoW world as usual, today is my third day playing the Wrath expansion, and here are three things that I love already:

1. The quests! I'm enjoying reading the quest content in a way I haven't since Frijona was running around killing Defias in Northshire Abbey. I've been searching for missing soldiers, killing moles, trapping trappers, and riding mammoths. The plot pieces are fascinating and there is so much more to do than collecting 15 pieces of something.

2. The new racial abilities are very exciting. Humans now have "Every Man for Himself" which "removes all movement impairing effects and all effects which cause loss of control of your character." WoW Insider has slightly outdated descriptions of the new racial abilities here.

3. Achievements were one of the first things I noticed when logging into the game again. They allow players to get recognized for doing both amazing feats and completing rather odd tasks. Blizzard gives a solid introduction to what it's about here, and WoW Insider lists a few of their favorites.

Hiatus Ends!


There have been a lot of changes in my life since I last posted, and I think I'm finally in a place where I can play (and therefore update this blog) again. And yes, the existence of the expansion helped a little, too. I'll admit it! I'm intreaged.

The patches look as though they will be finished installing any moment now, and right now playing sounds a bit more amusing than writing.

No offense!
 
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