[Side Note: Why isn't there a clever word for "WoW blog"? Something like blawg for "law blog". How about blwowg? Or we could shorten it to blowg.
Instead, we should just leave it as it is, since both of those options look completely awful.]
1. The Pink Pigtail Inn discusses one interesting upcoming change--being able to join PUGs with people from other realms. Personally, I'm looking forward to this. There will be a much larger pool of players for running random instances than before. The main downside I foresee is having to group with players from Normal realms more likely to use the annoying chat/l33tspeak phrases I abhor than on RP realms.
2. Cataclysm's Edge is the blog to read for news and information on Cataclysm. There's a great post regarding all the stat changes that are coming up in the expansion, and brief explanations of what that might mean for players.
3. Speaking of major changes in Cataclysm, Abi was on the dot (no pun intended) with one of his soul shard predictions!
4. When I was a new player I may have done many noobish things. But that sense of awe we all felt when we first started logged into the game, listened to the introduction for our race, and raced to that first quest giver is something we can't get back. Faulsey's beautiful post recaptured those feelings, complete with screenshots.
BONUS: Will Stranglethorn Vale be in the New Azeroth?
While none of the current races are going to have the ability to become Warlocks, both the new classes, Goblins and Worgen, will be able to train in the dark arts. Let's take a look at their abilities and see how they will benefit, or hinder, Warlocks.
Worgen, being Azeroth's equivalent to warewolves already have a bit of evil within them so it makes sense that Worgen can become Warlocks. I expect to see a lot of wolves running around with Felhounds, simply because that will look cool. I think people wanting to roll Worgen and haven't played a Warlock yet will be likely to give it a try. The original, pre-Arugal's curse Worgen were said to be powerful mages practicing dark magic. That sounds pretty Warlock-like to me. It makes sense that those infected later would still have the desire and skills to master the fel magic.
Two Forms - instant, 1.5 sec cooldown, Turn into your currently inactive form.
As Warlocks we already know what it's like to have evil lurking within ourselves. But mainly, this is just plain cool, particularly when you think about running around as a wolf with a demon at your side.
Darkflight - instant, 3 min cooldown, activates your true form increasing movement speed by 70% for 10 sec.
Warlocks can always use a new way to get away from things. Since I also occasionally play a rogue, I've often thought it would be great if I could sprint on my Warlock to get away from nasty mobs while my minion sacrifices itself for me. This makes the Warlock's already incredible survivability even better!
Viciousness - passive, increases all damage done by 1%.
People complain about the Goblin racials being OP, but seriously? THIS is OP, and of course, awesome. Warlocks are DPS, and this means more DPS plain and simple.
Flayer - passive, skinning skill increased by 15 and allows you to skin faster.
YES! Just what every Warlock always wanted! For all the leather items we wear!
Aberration - Reduced duration against curses and Diseases.
This will be an additional challange for Warlocks playing against Worgen in PvP, since curses are essential to our class.
It was obvious to me that Goblins would be able to be Warlocks, primarily due to our friend Gorzeeki Wildeyes of the Dreadsteed quest chain. Also, why not? There's no lore stating that Goblins can't use magic (which, if true, would be extremely limiting on class choices). Since they can use magic, there's nothing stopping them from becoming Warlocks. They aren't a particularly religious race and are the sort of folk who would do whatever necessary to get
Best Deals Anywhere - always receive the best possible gold discount, regardless of faction.
Less gold for stuff? I'm officially jealous of every Goblin in the game. Every single one of them. Maybe I wouldn't still be scrimping for my epic flying mount if I had this racial.
Better Living Through Chemistry - Alchemy skill increased by 15.
More jealousy! Alchemy is an excellent profession for Warlocks, something I know to be true given how much happier I was when I switched to it from tailoring. It's always great to have potions around and it's just so much easier when you can make them yourself.
Pack Hobgoblin - Instant, 30 minute cooldown, Calls in your personal servant, allowing you bank access for 1 min.
Question: Can you actually see the servant? Because that would be really cool. I think Warlocks should be able to do this with our imps! That aside, it's still an amazing talent for any class. No more having to run to the bank before going into a raid! And if you're an alchemist, you can pick up all the awesome potions you've made with your +15 alchemy skill. Sweet!
Rocket Barrage - 30 yd range, Instant, 2 min cooldown, Launches your belt rockets at an enemy, dealing 30 fire damage.
Awesome! This just sounds really cool, and it's fire damage so it's not like this goes against something Warlocks are doing already. I wonder, though, if you can see the belt on your Goblin at all times.
Rocket Jump - instant, 2 min cooldown, activates your rocket belt to jump forward.
Escape mechanisms always come in handy for Warlocks, and sorry Worgen, this is so much cooler than just plain running. Can you imagine having a Goblin Rogue? You could be jumping and sprinting all all over the place!
Time is Money - cash in on a 1% increase to attack and casting speed.
Okay, so perhaps Goblins are a bit OP, with their 1% haste increase! Cast your DoTs faster!
Many classes are now available for previously existing races. No previously existing races that have not been Warlocks in the past are going to be available for Warlocks now. I could see Trolls as Warlocks, or perhaps Draenei. After Cataclysm, Warlock will be a rather exclusive class in the game, after Druids, Paladins, and Shaman. [See the chart.] Why is this? I think Blizzard realizes that not every race has the stomach to allow Warlocks. Mages might be happy that their class is available nearly accross the board, but we Warlocks know the truth, that just about anyone can be a Mage, but it takes someone special to play a Warlock.
1. Today's first link is Why I Hope the Iceberg Will Hold a Bit Longer from The Pink Pigtail Inn. Larisa explains her desires for Blizzard and World of Warcraft to hold out a bit longer as the top MMO. It's an incredible piece. Personally, from what I've heard about Cataclysm I think Blizzard is going in the right direction. I'm so much more excited about what's going to happen now than I've ever been.
2. Many people gave quite a thought of what might be in the next expansion, but Seri listed a few things that for sure wouldn't show up. It's hilarious! My favorite was "New Dungeon: CoT Gnomeregan" where you would fight against the incoming Troggs.
3. Have you ranked the classes in the game? Rantings of the Afflicted, of course, put warlocks as number one. Check the comments for my rankings in the comments.
Finally, here's link number four, from Postcards from Azeroth:
-Frijona received her adorable little Oracle companion from the Northrend Children's Week quests. The little Wolvar is cute, too, but this little guy was being picked on. His name is Ickl0o, Ickle for short. You can see His Adorableness in the screenshot to the left.
-Ding! Fri reached level 78! This is the home stretch! I should be 80 in no time!
-I completed the super-long quest chain in Zul'Drak involving the Loa Har'koa, at least up to the dungeon. It's a fascinating quest chain I suggest everyone do if they get a chance. It's full of lore! And trolls! It starts with Strange Mojo which begins on a mojo that drops while killing Trolls for the quest Mopping Up. I also had the opportunity to do the Amphitheater of Anguish while I was in the area.
Post-weekend update should resume as soon as my weekends stop being so odd.
Originally this post was going to be a list of reasons why I love being a warlock, but then I realized my warlock love goes back in time to my pre-World of Warcraft days. The first RPG I ever played was a Mac game from the early nineties called Tarskmaker, and the sequel, Tomb of the Taskmaker. Both are top down pixilated games where your character accepts quests from a mysterious “taskmaker” figure. Tomb of the Taskmaker featured a choice of gender for your character and three class choices: fighter, thief, and magician. I knew right away that I wanted to be a magician, even though the game stated that it was the most difficult.
One of the things I really liked about the game was that dying was not the end of the world. In fact, I think these games had the most creative "death" I've ever seen. Once you died, you were sent to Hell. In the original Taskmaker you had to go through a maze lined by fires and demons (that you couldn’t really fight). In Tomb of the Taskmaker, Hell was different depending on how you died. When you made it out, you were left with only a butter knife. This might seem pretty low, but obtaining money in the game was easy since there was random free stuff all over the place you could pick up and sell or use. Mobs would drop all sorts of jewels that could be deposited in ATMs for cash. (Yes, there were ATMs lining a medieval-style castle!) Dying in games and having to start over again always really frustrated me, and I found the Hell feature rather amusing.
This game lead to me wanting to be the magician/mage type in every RPG I played. Before WoW, the only MMORPG I’d played was Maple Story, in which, of course, I was a magician. My friend that I was playing with and I did not get very far in the game, so I was never introduced to the tank/DPS/healer concept, so when I decided to play WoW I didn’t consider it when choosing a class.
Not that I’m sure it would have made a difference. What got me into WoW was watching the intro video on my friend’s laptop. I loved the Tauren shaman and the Dwarf hunter. My friend played Alliance and told me the Tauren was a “bad guy" and belonged to the Horde, thus instilling in my brain that the Horde was evil. I know different now! Really!
Before I picked up WoW, I spent quite a bit of time researching what race and class I wanted to play. Since Tauren, and thus the Horde, were “bad” I chose Alliance. I was disappointed I couldn’t play a shaman, and a paladin had no interest to me. I wanted something darker. I thought about a rogue, but I really wanted to use magic. I thought about being a Night Elf hunter, since I enjoy archery in real life and liked the idea of having a pet. But I read a variety of places that this was the most popular class in the game. The mage seemed uninteresting in comparison to my last two choices: a warlock or a shadow priest.
The shadow priest, I read, would be constantly pressured to heal. The warlock had pets (excuse me, minions). My choice was made.
The next question was race, which turned out fairly simple. My friend said that Gnomes were “lame” and so I chose to be a human. I made Frijona look like me, and then entered the game. After appearing in Northshire Abbey in that blood red dress and obtaining the first Warlock quest, I was hooked.
Coming Soon: Part 2! Obviously.
[Warlock Image: www.profilebrand.com]
Here’s the thing: I don’t have very much gold. I’m level 77 and I’d like to be able to take an epic flyer around Northrend. The reputation discount for Artisan flying in 3.2 really excited me. Right now, I’m Revered with Valiance Expedition so I could get the skill for 4250 gold. But since I’m nowhere near that, I’m pushing for Exalted, by doing four PVP daily quests in Grizzly Hills and one PVE daily quest in Howling Fjord.
The Howling Fjord quest is called Breaking the Blockade and involves riding around on a stolen Zeppelin and bombing pirate ships. The best part of the quest is the imprisoned Goblin that yells when the zeppelin arrives and leaves. The first time I did it, it took me about five tries and quite a bit of time. I can now do it in one run. Stand as far towards the very front of the zeppelin as you can (think “I’m King of the World” in Titanic) and then tilt your camera at the boats. When the boat is behind the zeppelin you can tilt your camera around and get a few shots in. Be sure and hotkey the bombs as well.
The PVP quests are fairly straightforward. The only issue I’ve had with them is being ganked by Horde players. I don’t PVP. When a Horde player attacks me, and he’s not say 5 levels below me, I’ll just run away. With level 80s this sometimes doesn’t work. Yesterday, I had to hop Hordeside to ask a Belf Priest to stop ganking me. She apologized and said she was having a bad day and went to play on another toon. Later, another level 80 decide to start killing me, until I /plead–ed him to stop. He /sorry–ed and left me alone, so I /thank-ed him and he left me alone. Politeness goes a long way even in skirmishes between factions!
2. More customizable characters. And by this I don't mean a small selection of additional hairstyles nabbed from other races, but I want to change my character's weight and maybe eye color.
3. Quests with plot. I don't want to run around grabbing animal parts, but I that doesn't mean riding around in a vehicle and chopping off tree limbs is any more enjoyable. I love really long quest chains with fascinating plots.
4. More cut scenes.
5. New races that start at level 55. The Death Knight class to me wasn't as exciting as the races in Burning Crusade. Perhaps if we'd had two epic classes that would have seemed more even. But since Blizzard doesn't want people spending all their time leveling so they can experience more of the endgame content, starting the new races at level 55 would be the way to go.